alurahmen mountainbike 29 Zoll Romet Mustang M1 Mountainbike 21" Alurahmen, Grau-Rot
SKU: 90868667861
alurahmen mountainbike

alurahmen mountainbike 29 Zoll Romet Mustang M1 Mountainbike 21" Alurahmen, Grau-Rot

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Description

alurahmen mountainbike 29 Zoll Romet Mustang M1 Mountainbike 21" Alurahmen, Grau-RotMarke: Romet Modell: Mustang M1 Farbe: Grau Rot Felgengre: 29 Zoll Felgen: Aluminium Hohlkammerfelgen Rahmengre: 21 Zoll Rahmenmaterial: Aluminium 6061 X Lite Gabel: SR Suntour XCT HLO 100 mm Schaltung: 16 Gang Kettenschaltung Umwerfer: Shimano Altus FD M315 Schaltwerk: Shimano Alivio RD M3100 Schalthebel vorne: Shimano SLM 315 2 fach Schalthebel hinten: Shimano SLM 315 8 fach Kurbelgarnitur: Shimano Tourney FCM 315 36 22 Zhne 170 mm Zahnkranz:

  • Marke: Romet
  • Modell: Mustang M1
  • Farbe: Grau-Rot
  • Felgengröße: 29 Zoll
  • Felgen: Aluminium Hohlkammerfelgen
  • Rahmengröße: 21 Zoll
  • Rahmenmaterial: Aluminium 6061 X-Lite
  • Gabel: SR Suntour XCT HLO 100 mm
  • Schaltung: 16-Gang Kettenschaltung
  • Umwerfer: Shimano Altus FD-M315
  • Schaltwerk: Shimano Alivio RD-M3100
  • Schalthebel vorne: Shimano SLM-315 2-fach
  • Schalthebel hinten: Shimano SLM-315 8-fach
  • Kurbelgarnitur: Shimano Tourney FCM-315 36/22 Zähne 170 mm
  • Zahnkranz: Shimano HG200 8-fach 12-32 Zähne
  • Bremssystem: hydraulische Scheibenbremsen 
  • Bremshebel vorne / hinten: Shimano BL-MT200
  • Bremsscheiben vorne / hinten: 160 mm Centerlock
  • Naben vorne / hinten: Shimano HB-TX505 / Shimano FH-TX505 Hohlachse mit Schnellspanner
  • Lenker: Aluminium Lenker 720 mm
  • Vorbau: Aluminium Ahead-Vorbau 90 mm
  • Sattelstütze: Aluminium 31.6 mm Patentsattelstütze 300 mm
  • Sattel: Vader Sportsattel
  • Pedale: FP-971 Antirutschpedale
  • Reifen: 29x2.10 Zoll Stollenreifen
  • Gewicht: 14.5 kg
Produktsicherheitsverordnung

Verantwortliche Person / Hersteller:

ROMET sp. z o.o.
Podgrodzie 32C
39-200 Dębica
Polen
[email protected]


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SKU: 90868667861

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J
Justin Horner
Belleville, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Boise, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Port Orchard, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Lexington, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Battle Creek, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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